59 research outputs found

    Serving HTC and critical MTC in a RAN slice

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    Proceedings of: IEEE 22nd International Symposium on a World of Wireless, Mobile and Multimedia Networks (WoWMoM), 7-11 June 2021, Pisa, Italy.We consider a slice of a radio access network where human and machine users access services with either high throughput or low latency requirements. The slice offers both eMBB and URLLC service categories to serve HTC (Human-Type Communication) and MTC (Machine-Type Communication) traffic. We propose to use eMBB for both HTC and MTC, transferring machine traffic to URLLC only when eMBB is not able to meet the low latency requirements of MTC. We show that by so doing the slice is capable of providing very good performance to about one hundred MTC users under high HTC traffic conditions. Instead, running time-critical MTC over only eMBB is not doable at all, whereas using URLLC suffices for at most a few tens of devices. Therefore, our approach improves the number of users served by the slice by one order of magnitude, without requiring extra resources or compromising performance. To study system performance we develop a novel analytical model of uplink packet transmissions, which covers both legacy eMBB-or URLLC-based MTC, as well as our compound approach. Our model allows to tune slice parameters so as to achieve the desired balance between HTC and MTC service guarantees. We validate the model against detailed simulations using as an example an autonomous driving scenario.V. Mancuso was supported by the Ramon y Cajal grant RYC-2014-16285 from the Spanish Ministry of Economy and Competitiveness. This work was partially supported by the EU 5GROWTH project (Grant No. 856709), and by the Region of Madrid through the TAPIR-CM project (S2018/TCS-4496)

    A Simple Model of MTC in Smart Factories

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    A Game-Theoretic Approach to Coalition Formation in Fog Provider Federations

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    In this paper we deal with the problem of making a set of Fog Infrastructure Providers (FIPs) increase their profits when allocating their resources to process the data generated by IoT applications that need to meet specific QoS targets in face of time-varying workloads. We show that if FIPs cooperate among them, by mutually sharing their workloads and resources, then each one of them can improve its net profit. By using a game-theoretic framework, we study the problem of forming stable coalitions among FIPs. Furthermore, we propose a mathematical optimization model for profit maximization to allocate IoT applications to a set of FIPs, in order to reduce costs and, at the same time, to meet the corresponding QoS targets. Based on this, we propose an algorithm, based on cooperative game theory, that enables each FIP to decide with whom to cooperate in order to increase its profits. The effectiveness of the proposed algorithm is demonstrated through an experimental evaluation considering various workload intensities. The results we obtain from these experiments show the ability of our algorithm to form coalitions of FIPs that are stable and profitable in all the scenarios we consider
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